What is Tap-to-Earn and how to create a game of this fo
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Hello, everyone! Recently I came across an interesting term - "Tap-to-Earn". I've heard of "Play-to-Earn" games before, where you can earn money by playing, but "Tap-to-Earn" seems even easier and more accessible to more people. A friend of mine once jokingly said that it would be cool to earn money by just tapping on the screen in my free time, but I didn't take it seriously at the time. And now I see that it's already a reality! So, does anyone have experience in creating such games or can explain where to start? It would be interesting to hear real-life examples or advice.
That's a great question! I have also recently started to be interested in the topic of Tap-to-Earn. At first, I thought that this was just another trend that would pass soon, but after looking deeper into it, I realized that this is the future. The main idea is that players can earn money by performing simple actions in the game, such as clicks or swipes. To create a game of this format, you should start with market research, define the target audience, and come up with an interesting earning mechanic that would keep players engaged. By the way, there is a good article that describes in detail how to build tap to earn games - from concept to implementation. Personally, I have not created my game yet, but I plan to start with a simple prototype to understand how everything works.
It's cool that such topics are discussed here! I don't really know much about it, but I've always admired how developers find new ways to engage players. I spend more time playing strategy and role-playing games myself, but I like how the gaming industry is changing. Maybe one day I will try something from this format, although for now I like to just play without additional goals. But it is interesting to read about new trends, I will follow the topic.