Legends:
Monster: Gilford the Lightning
Spell: Graceful Charity
Trap: Mirror Force
Skysavior is a new fusion sub-archetype of Warrior/Fairy monsters. With 2 of your fusion pieces, "Soleil the Skysavior Angel" and "Lua the Skysavior Angel" alongside the Spell "Skysavior Witnesses", you can efficiently search out Fusion and your other fusion pieces in order to make 4 different fusions. "Soleil" and "Lua" also have the capability of switching into the other's name, giving you the ability to decide what fusion you want to make. Each Fusion monster contains powerful effects that help you gain an edge in controlling the game. "Digrace the Skysavior Radiance" acts as a powerful multi-attacker or serves as a big beatstick to kill any monster, including Maximum monsters. "Drukmoor the Skysavior Phantom" serves as a card effect protection for all of your face-up cards. "Altierra the Skysavior Transience" is a crazy floodgate card that can lock your opponent from using ANY Normal Spell except for Fusion, so good luck to Maximum decks and other spell-reliant decks. Finally "Solcier the Skysavior Lightflash" can act as backrow removal and can add back your equip spell, which can grant the equipped monster 100 ATK x its level.
"Graceful Charity" and "Trade-In" help with drawing more cards from your deck. "Astrobio" helps to recycle Fusion so you are more guaranteed to have it for Fusion plays. "Skysavior Prayer" can bring back your Fusion monsters from the GY, helping you re-establish your board and give you access to additional control/offensive pushes with "Digrace". "Mirror Force" and "Ether Escape", a crisis and potential pop, help lock down your opponent's plays and help give off more pressure off your controlly fusion monsters. Finally "Gilford the Lightning", which can wipe out your opponent's monsters, and "Gilford the Rising", which can make up to 3 attacks on monsters, help give the deck additional offensive pressure.
Overall, Skysavior looks really good this format and it is a lot of fun to play. Skysavior makes Fusion Summoning into your Fusion monsters look like a breeze compared to most decks, which normally struggle more to get fusion or their pieces. The deck has lots of ways to adapt to situations and can counter almost every single deck with its overwhelming control and aggro capabilities. Plus, it can grant you plenty of cards through searching/card draw so you can make more plays on your turn!