Yu-Gi-Oh! Rush Duel Card Database

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"A" Cell Scatter Burst

Spell CardSelect 1 face-up "Alien" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters.

1-Up

Trap Card

300 Light Year Red Cape

Spell Card

300 Light-Year Red Cloak

Spell Card

7

Spell CardWhen there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.

7 Chance

Trap Card

7 Shift

Spell Card

A Cat of Ill Omen

Flip Effect MonsterFLIP: Choose 1 Trap from your Deck and place it on top of your Deck, or, if "Necrovalley" is on the field, you can add that Trap to your hand instead.

A Hero Descends

Spell Card

A Hero Lives

Spell CardIf you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.

A Man with Wdjat

Effect MonsterWhen you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position.

Abare Ushioni

Effect Monster

Absolute King Back Jack

Effect MonsterDuring your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.

Absolute Lord of D.

Effect Monster

Absurd Void Hole

Trap Card

Abyss Actor - Extras

Pendulum Normal MonsterYou can Tribute this card; place 1 "Abyss Actor" Pendulum Monster from your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except "Abyss Actor" monsters, nor activate the Pendulum Effect of "Abyss Actor - Extras". You can only use this effect of "Abyss Actor - Extras" once per turn.

Abyss Actors Back Stage

Trap CardIf you have 2 "Abyss Actor" cards in your Pendulum Zones: Add 2 "Abyss Actor" Pendulum Monsters with different names from your Deck to your Extra Deck face-up. You can only activate 1 "Abyss Actors Back Stage" per turn.

Abyss Flash

Spell Card

Abyss Gash

Trap Card

Abyss Prop - Wild Wagon

Spell CardThe first time each "Abyss Actor" monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn: You can target 1 "Abyss Actor" monster you control; your opponent cannot target it with card effects until the end of their turn (even if this card leaves the field). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can return all cards your opponent controls to the hand.

Abyss Script - Fantasy Magic

Spell CardTarget 1 "Abyss Actor" monster you control; this turn, every monster that battles it, but is not destroyed, returns to the hand at the end of the Damage Step. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can target 1 card your opponent controls; place it on top of the Deck.

Abyss Script - Rise of the Abyss King

Spell CardTarget face-up cards on the field, up to the number of Attack Position "Abyss Actor" monsters with different names you control; destroy them. If you control a Level 7 or higher "Abyss Actor" monster, your opponent cannot activate cards or effects in response to this card's activation. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can add up to 2 "Abyss Actor" cards and/or "Abyss Script" Spells with different names from your Deck to your hand.

Abyss Soldier

Effect Monster

Abyss Warrior

Effect MonsterOnce per turn: You can discard 1 WATER monster to the Graveyard, then target 1 monster in either player's Graveyard; return that target to either the top or bottom of the Deck.

Abyss-squall

Trap CardTarget 3 "Mermail" monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated and they cannot declare an attack. Destroy them during the End Phase.

Abyssal Dragon Lord Abyss Poseidra

Effect Monster[REQUIREMENT] None [EFFECT] If you have no monsters in your Graveyard, your opponent cannot activate Trap Cards when this card declares an attack, then if this card is in Maximum Mode, it cannot be destroyed by your opponent's card effects.

Abyssal Dragon Lord Abyss Poseidra (L)

Effect Monster

Abyssal Dragon Lord Abyss Poseidra (R)

Effect Monster[REQUIREMENT] None [EFFECT] If you have no monsters in your Graveyard, your opponent cannot Set monsters from their hand, then if this card is in Maximum Mode and your opponent has a face-down Spell/Trap Card on their field, they cannot Set Spell/Trap Cards from their hand.

Abyssal Sea Dragon Abyss Kraken

Effect Monster[REQUIREMENT] None [EFFECT] If you have no monsters in your Graveyard, this card cannot be destroyed by your opponent's card effects, then if this card is in Maximum Mode, your opponent cannot activate Trap Cards when it declares an attack.

Abyssal Sea Dragon Abyss Kraken (L)

Effect Monster[REQUIREMENT] Shuffle up to 5 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK/DEF equal to [the number of monsters shuffled into the Deck to meet the requirement] x 300 until the end of this turn. Then, if this card is in Maximum Mode and you have no monsters in your Graveyard, you can destroy 1 Spell/Trap Card on your opponent's field.

Abyssal Sea Dragon Abyss Kraken (R)

Effect Monster

Abysskite Ange

Effect Monster

Abysskite Karen

Effect Monster

Abysskite Liem

Effect Monster

Abysskite Mapping

Spell Card

Abysskite Miracle Girls

Effect Monster[REQUIREMENT] If you have a face-up Sea Serpent Type monster on your field other than this card, send the top card of your Deck to the Graveyard. [EFFECT] This card gains 1600 ATK until the end of your opponent's next turn. Then, if you have "Abysskite Party" in your Graveyard, this card cannot be destroyed by your opponent's card effects until the end of your opponent's next turn.

Abysskite Prevent Wall

Trap Card[REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Sea Serpent Type monster. [EFFECT] The attack target cannot be destroyed by that battle. Then, if the attack target is in Maximum Mode, gain 1000 LP.

Abysskite Protection

Trap Card[REQUIREMENT] When your opponent Normal or Special Summons a Level 5 or higher monster face-up. [EFFECT] 1 face-up Sea Serpent Type monster on your field gains 1000 ATK until the end of this turn. Then, if that monster is a Maximum Monster, it cannot be destroyed by your opponent's card effects this turn.

Abysskite Ray Monochrome

Trap Card

Abysskite Ulti-Ange

Effect Monster

Abysskite Ultimail

Trap Card[REQUIREMENT] When a card(s) is sent to your opponent's Graveyard, send 1 other Spell/Trap Card from your field to the Graveyard. [EFFECT] 1 face-up Sea Serpent Type monster on your field gains 1000 ATK until the end of this turn, and you gain 1000 LP. Then, if that monster is a Maximum Monster, it cannot be destroyed by battle or your opponent's card effects this turn.

Abysskite Violate Halo

Spell Card[REQUIREMENT] Equip this card to 1 face-up Sea Serpent Type monster on your field. [EFFECT] The equipped monster inflicts piercing battle damage. If you have a face-down Spell/Trap Card on your field, you take no effect damage from your opponent. If you have 2 or more face-down Spell/Trap Cards on your field, the equipped monster cannot be destroyed by card effects.

Abysslayer Apsaras

Effect Monster

Abysslayer Cetus

Effect Monster[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Sea Serpent Type monster on your field gains 400 ATK until the end of this turn. Then, you can make it gain additional 600 ATK until the end of this turn, if you have no monsters in your Graveyard.

Abysslayer Leviaknight

Effect Monster

Abysslayer Makara

Effect Monster

Abysslayer Quintiamat

Effect Monster

Abysslayer Vodyanoy

Effect Monster[REQUIREMENT] If you have no other monsters on your field, reveal 1 LIGHT Attribute or DARK Attribute Sea Serpent Type monster in your hand to your opponent and place it on the bottom of the Deck. [EFFECT] Draw 1 card. Then, if you have no monsters in your Graveyard, draw 1 card.

Abysspiny Turtle

Effect Monster

Acacia the Shadow Flower Priestess

Effect Monster[REQUIREMENT] You have a face-up Level 7 or higher Plant Type monster on your field. [EFFECT] Change 1 Defense Position monster on your opponent's field to face-up Attack Position. If you changed a monster to face-up Attack Position by this effect, gain LP equal to [that monster's original ATK].

Accel Wonder Dark

Effect Monster

Accel Wonder Flare

Effect Monster

Accel Wonder Light

Effect Monster

Accel Wonder Pebble

Effect Monster

Accel Wonder Splat

Effect Monster

Accel Wonder Supra

Effect Monster[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Increase the Level of 1 face-up Spellcaster Type monster on your field by 2 and its ATK by 200 until the end of this turn.

Accelerator

Spell Card[REQUIREMENT] Equip this card to 1 face-up Machine Type monster on your field. [EFFECT] The equipped monster gains 300 ATK. If the equipped monster's original name is "Jinzo", its Continuous Effect becomes "Your opponent cannot activate Trap Cards, and their Trap Card effects are negated".

Acetic Acid Trap Hole

Trap Card

Achacha Catcher

Normal Monster

Acid Trap Hole

Trap Card

Advance Force

Spell CardYou can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster.

Advance Form

Effect Monster

Advance Impact

Spell Card

Advanced Heraldry Art

Spell CardTarget 2 "Heraldic Beast" monsters in your Graveyard; Special Summon both those targets. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.

Aero Sorcerer

Normal Monster

Aether, the Empowering Dragon

Effect MonsterWhen this card is Pendulum Summoned: You can target 1 card on the field; return it to the hand. You can only use this effect of "Aether, the Empowering Dragon" once per turn.

Against Buster

Spell Card[REQUIREMENT] None [EFFECT] 1 face-up WIND Attribute monster with 2000 or more ATK on your field loses 500 ATK until the end of this turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.

Agaribel, the Finest Sushi Fairy

Effect Monster[REQUIREMENT] Send 1 Fairy Type monster from your hand to the Graveyard. [EFFECT] 1 face-up monster on your field gains 1000 ATK until the end of this turn.

Agariel, the Finest Sushi Fairy

Effect Monster

Agent Miscast

Effect Monster

Agent Mislead

Effect Monster

Agent Mismatch

Effect Monster

Agent Mistake

Effect Monster

Air Formula Eagle

Effect Monster

Aise the Snowmaiden of Sacred Splendor

Effect Monster

Aitsu

Normal Monster

Alchemicalize Orb

Fusion Monster

Alchemicalize Salamandra

Fusion Monster

Alco the Flame Emperor of the Lamp

Effect Monster

Alien 33

Normal Monster''A workaholic professional who specializes in the designing and maintenance of spacecraft. He's part of a crazy plan at a certain facility.''

Alien Count of the White Dwarf, St. Germain

Normal Monster

Alien Shocktrooper

Normal Monster

Aliyen 33

Normal Monster

Alkyl the Flame Emperor of the Lamp

Effect Monster

All For Naught - Bubble Burst

Trap Card[REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Level 8 or higher Aqua Type monster. [EFFECT] The attacking monster loses 600 ATK until the end of this turn. Then, if your opponent has a face-up Spellcaster Type monster on their field, 1 face-up monster on your opponent's field loses 1,000,000 ATK until the end of this turn.

All Love Goddess

Effect Monster

All-Seeing Harvey

Effect Monster

Alligator's Black Knight

Effect Monster

Alligator's Sword

Normal Monster

Alligator's Sword Dragon

Fusion Monster

Allure of Darkness

Spell CardDraw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

Ally of Justice Decisive Armor

Synchro Monster1 Tuner + 2+ non-Tuner monsters Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects. ● Target 1 Set card your opponent controls; destroy that target. ● Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls. ● Send your entire hand to the GY; look at your opponent's hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY.

Ally of Justice Quarantine

Effect MonsterNeither player can Special Summon LIGHT monsters.

Almastra XI - Aquarius

Effect Monster

Alpha Burn Drake

Normal Monster

Alpha The Eternal Magnet Warrior

Effect Monster

Alpha the Magnet Cavalry

Fusion Monster

Alpha The Magnet Warrior

Normal Monster

Alpiris the Sower

Effect Monster

Altierra the Skysavior Transience

Fusion Monster[REQUIREMENT] None [EFFECT] Your opponent cannot activate Normal Spell Cards, except "Fusion".